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surround_soundAI Sound Effects Generator

Describe a sound.
Get a royalty-free WAV.

Type what you hear in your head — “a coin pickup for a cosy farming game”, “a cinematic whoosh into the title” — and ProsodyAI makes it in seconds. Game sound effects, trailer sounds and YouTube transitions, synthesised from your sentence and ready to drop into your project.

Listen: sound effects made from one sentence

Ten sounds from the AI sound effects generator. Under each one is the sentence that made it.

Laser shotSci-fi and arcade shooter SFX
0.00 / 0.00 s

Described as: “retro arcade laser blaster shot, short, bright, pitch falls fast”

JumpPlatformer game sound effect
0.00 / 0.00 s

Described as: “platformer character jump, cartoony 8-bit, rising pitch”

Coin pickupClassic retro game sound
0.00 / 0.00 s

Described as: “coin pickup, classic arcade, two quick bright notes”

8-bit explosionChiptune explosion SFX
0.00 / 0.00 s

Described as: “retro 8-bit explosion, crunchy, about 1.5 seconds”

Cinematic explosionTrailer boom and rumble
0.00 / 0.00 s

Described as: “big cinematic explosion for a trailer, deep boom, long rumble, debris”

Power-upPickup and level-up sound
0.00 / 0.00 s

Described as: “power-up collected, rising arpeggio, happy, retro”

Sword whooshWhoosh for action and transitions
0.00 / 0.00 s

Described as: “fast sword swing whoosh”

Magic chimeSpell, sparkle and reveal sound
0.00 / 0.00 s

Described as: “magic spell sparkle chime, shimmering bells, reverb”

Level completeVictory jingle and stinger
0.00 / 0.00 s

Described as: “level complete victory jingle, short retro fanfare, about 2 seconds”

UI clickButton and menu UI sound effect
0.00 / 0.00 s

Described as: “soft modern UI button click for a mobile app, very short”

Each was made from that sentence alone, then left as it came out.

How the sound effects generator works

Text to sound effects in three steps, in the browser or from the chat.

01

Describe it

Write the sound the way you would to a sound designer: what it is, how long, how it should feel. “A heavy sci-fi door closing with a hiss” is enough.

02

Listen and tweak

Not quite right? Say what should change — “rounder, a bit shorter” — and you get version 2 beside version 1. Every version is one of the month’s sound effects.

03

Download

Take a single WAV, or tick up to 50 sounds and download them as one zip. Every file is named after its sound, and you can set the name.

Game sound effects for indie developers

Pickups, jumps, hits and menus for your game, made to order instead of searched for in a library.

sports_esports

Every core game sound

Jumps, coins, power-ups, hits, explosions, doors and portals, described one by one for your game.

videogame_asset

8-bit, retro and chiptune

Square waves, pitch sweeps and bitcrush make the classic arcade and pixel-art sound effects players remember.

touch_app

UI and menu sounds

Clicks, hovers, confirms, errors and notifications that match each other, for menus, inventories and mobile games.

deployed_code

Drop into your engine

Plain WAV files that work in Unity, Godot, Unreal Engine and GameMaker. Give a sound a name like coin_pickup and the file arrives as coin_pickup.wav.

folder_zip

A whole set at once

Describe a full sound set, then tick the ones you keep and download them as one zip for your assets folder.

tune

Iterate like a designer

Tweak a sound until it sits right in the mix: higher, darker, shorter, punchier. The earlier versions stay.

Trailer and film sound effects

Stylised sound design for trailers, title sequences, motion graphics and video edits.

air

Whooshes and swooshes

Cinematic whooshes for cuts, camera moves, text reveals and fast transitions.

trending_up

Risers and hits

Tension risers, booms, braams and impacts that land a trailer beat or a title card.

movie

Logo and title stings

Short logo stings and intro sounds for a studio card, an opening title or an end card.

blur_on

Sci-fi and interface sounds

Holograms, scanners, HUD beeps and futuristic UI for sci-fi scenes and motion graphics.

These are synthesised, stylised sounds, not realistic Foley or field recordings: for footsteps, doors and room tone, use a recorded library.

Sound effects for YouTube videos, Shorts and TikTok

The small sounds that make an edit feel finished, made to order instead of hunted down in free packs.

swap_horiz

Transitions

Whooshes, swipes and glitch transitions between scenes, for long videos, Shorts, TikTok and Reels.

notifications_active

Pops and notifications

Subscribe pops, like-button blips, notification dings and on-screen text sounds.

smart_display

Intro and outro stingers

A sound that becomes your channel’s signature, made once and used in every upload.

Also in Claude and ChatGPT

Connect your ProsodyAI account to Claude or ChatGPT and ask for sound effects in the chat. The assistant writes the sound, ProsodyAI makes the WAV, and it spends the same monthly sound effects as the app. Connect ProsodyAI to Claude or ChatGPT.

What you get

FormatWAV, 44.1 kHz, 16-bit, mono
Lengthup to 12 seconds per sound
Sound effects per monthStarter 100 · Creator 400 · Studio 1,000 · Enterprise 3,000
Tweakseach version is one sound effect
Downloadone WAV, or a zip of up to 50
Licenceroyalty-free, commercial use on paid plans
Free accountlisten to the examples

Sound effects are on paid plans.

Sound effects generator FAQ

Are the sound effects royalty-free?

Yes. Every sound is synthesised for you from your description, so there is no sample library behind it and no separate licence fee per sound; each one counts against your monthly sound effects. On paid plans you may use it commercially; the Terms of Service have the details.

Can I use them in a commercial game or video?

On a paid plan, yes: in games you sell, in monetised YouTube videos, in client work and in trailers. The Terms of Service set out the conditions.

What format are the files?

WAV, 44.1 kHz, 16-bit, mono, up to 12 seconds long. Most game engines and video editors take them as they are.

Are these realistic recordings or Foley?

No. They are synthesised, stylised sounds — arcade, UI, whooshes, hits, risers, magic and sci-fi. For realistic footsteps, doors or ambience, use a recorded Foley library.

Is there a free plan?

A free account can listen to the examples. Making sound effects needs a paid plan: 100 a month on Starter, up to 3,000 on Enterprise.

Can I change a sound I made?

Yes. Describe the change — “lower”, “shorter”, “more crunch” — and you get a new version next to the old one. Each version is one sound effect.

Can I download a whole set at once?

Yes. Tick up to 50 sounds and download them as one zip, each file named after its sound.

Your next sound is one sentence away.

Describe it, hear it, tweak it, download it — game sound effects, trailer sounds and YouTube transitions made for your project.